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Hellpoint game
Hellpoint game





hellpoint game

If there’s one thing that could set Hellpoint apart from other Souls-like titles, it’s the emphasis on verticality and platforming to reach new areas or discover secret passageways and loot. Here in the Observatory, one of game’s more peaceful areas, the Ghost is just chilling. Speaking of respawning after each death, Hellpoint also lets you encounter your own “Ghost,” a hostile mob that uses the same equipment you have. In my case, I just focused on melee with an STR-based weapon and a shield, since the penalties for other gear pieces were a bit restrictive.īreaches are your one-stop-shop for character upgrades, fast travel, and respawning when you die. Heck, maybe you’re keen on fighting with ranged items/firearms (which require energy that’s regenerated by melee attacks).

Hellpoint game upgrade#

Maybe you want to see what the special attacks of different weapons are like or you want to upgrade various gear. If you want, you could be a jack-of-all-trades and a master of none. There are even occasions when the game drops loot early on, yet you won’t be able to equip them without getting penalized due to stat requirements. For example, if you go pure-STR at the beginning, then you’re likely to just focus on STR-based weaponry to boost that damage. Sadly, Hellpoint falls flat in this regard since certain weapons or armor (some of which would remind you of stuff from Warframe) will require a stat value that can’t be reached unless you focus predominantly on that stat. These axions will then be placed in a breach portal that acts as a teleporter and save point.Īs mentioned, axions are used to level up your stats such as health, stamina, energy, loot/encumbrance, and four other factors that determine gear requirements and customization. Alternatively, axions can be “banked” if obtained as regular loot (ie press X to pick up the item). Axions you obtain from enemies you kill will be lost when you die, but you can pick them up if you return to that location. Hellpoint additionally promises to offer alternative means of eliminating your foes through its itemization and leveling systems (by using axions or currency/XP). As far as I know, these only give some additional materials and currency/XP. Hellpoint adds demonic swarms or a “mini-horde mode” whenever the current area you’re in is facing the black hole. The concept unintentionally diluted the bestiary since it’s as though you’re fighting the same mobs over and over. Conversely, some opponents I faced in earlier levels wound up having giant-sized boss versions too.

hellpoint game

A couple of bosses from the initial areas, later on, had regular-sized variants that populated multiple rooms (and they were still deadly). What did strike me as odd as I continued to progress was how bosses ended up with “regular mob” copycats (“being a copycat” is indeed a recurring theme). On the flip side, Hellpoint does offer some epic boss fights much like what other Souls-like games attempt to do. Would you like to lock on an enemy so you can focus easily on your attacks? Sure, but be prepared for wonky moments when your camera starts jiggling in odd angles, or, worse, when the game can’t decide whether it’ll auto-lock on the next enemy or force you to do it manually. Do you want to chain a combo, but also block immediately when needed? Nope, you’ve gotta wait for that slow-as-a-turtle animation to finish. The downside is that combat in Hellpoint, all too often, feels clunky and cumbersome, and your character’s movement and animations don’t do it any favors. Next, there are dash and jump attacks to give you more options. For starters, you’ve got your usual array of light and heavy attacks, a block, a dodge, and a stamina bar that governs all of that. Regrettably, the action in Hellpoint is what Dark Souls would be if the latter remained sluggish and bland.

hellpoint game

It’s easy to think of Hellpoint as “ Dark Souls in space.” True enough, the game borrows from Souls‘ HUD elements in terms of health or stamina bars, as well as that dose of brutal, melee-focused combat.







Hellpoint game